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Boolean after NURBS conversion

Boolean after NURBS conversion

2005-05-14       - By RorrKonn

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Reply:     1     2     3     4     5     6     7     8     9     10  

export the mesh as a .obj then import it back in to TS.
that alt to make it a real polygon.

RorrKonn
rorrkonn@(protected)
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
TS6.6 SP2,LW7.5c,Basic C4D 9 + BP2,
zBrush 2,Poser 5,DAZ,Visual C++.
What ever it takes to get there.

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<DIV>export the mesh as a .obj then import it back in to TS.</DIV>
<DIV>that alt to make it a real polygon.</DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="mailto:rorrkonn@(protected)">rorrkonn@(protected)</A><BR><A
href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR>TS6.6
SP2,LW7.5c,Basic C4D 9 + BP2,<BR>zBrush 2,Poser 5,DAZ,Visual C++.<BR>What ever
it takes to get there.</DIV>
<BR>
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