Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Subject: When will it happen?

Subject: When will it happen?

2005-05-10       - By David P. Angelini

 Back
Reply:     <<     21     22     23     24     25     26     27     28     29     30  

Joel,

Of course there are other applications more stable than tS....just as there
are other applications less stable than tS.  This point really has nothing
to do with tS at all.

All I am saying is that for my money, I place a higher value on stability
than on technology or interface.  Now my definition of stability goes beyond
system crashes.  Basically I define stability simply as the following:

The program has to do what the developers and/or marketers say it does in
the manner they say it will get done....and it has to get it done right all
the time.

An unpredictable result is another sign of instability and quite possibly
more frustrating than program crashes.  Hitting the save button is a great
work-around as long as you remember to do it, but if you didn't remember to
do it and lost some work due to a crash, then afterwards you can tell me if
I over-dramatized the importance of stability.

Dave Angelini

-- -- Original Message -- --
From: "Joel Blackwell" <joel@(protected)>
To: <truespace@(protected)>
Sent: Sunday, May 08, 2005 9:02 AM
Subject: Re: [TSML] When will it happen?


>I think you over-dramatize it a bit too much there (there is thing
> called a save button) but, I'm fairly sure I hear what you're saying.
> Let me just make sure I do though- you're saying that other applications
> are more stable than TS?
>
> -Joel
>
>
> David P. Angelini wrote:
>> Joel,
>>
>> I agree with everything you said about people thinking more about what an
>> application is capable of rather than what an artist can do with
>> it.....but
>> there is one thing where the application (regardless of its technology)
>> can
>> have a huge impact on the ability of the artist.
>>
>> Believe it or not, it is NOT interface.  A user can overcome the
>> clumsiest
>> of interfaces...it just takes more time and training, but they can be
>> overcome. I have seen some amazing works of art being produced by
>> parapalegics using nothing more than a paintbrush strapped to their
>> forehead
>> or clinched between their teeth.  In fact, understanding what they had to
>> overcome to create such works significantly adds to my enjoyment (and
>> amazement) of their work.  So it if it is not interface nor technology,
>> then
>> there is only one thing left.
>>
>> It is stability.
>>
>> A computer program must be stable and work as expected.  If a
>> combination of
>> the wrong commands executed at the wrong time produce un-predictable
>> results
>> ranging from corrupted data to system crashes, then would you as a artist
>> try to push yourself to new goals with that application?  Computer art
>> takes
>> almost as much time as it does talent when you think of all the steps
>> that
>> are involved. Would you trust that your time and talent with an
>> application
>> if you knew that there was even the slightest chance that there would be
>> a
>> fatal rendering error that stopped you right before you crossed the
>> finish
>> line?  Imagine the frustration if you could not see the final results
>> from
>> all your efforts!  All the hours of modelling, texturing and lighting
>> wasted!  And you can add days to that time if you are rendering an
>> animation.  Imagine the frustration if, in addition to not enjoying your
>> work after all that time spent trying to create it,  it got corrupted in
>> the
>> process!  If this happend once to you, would you still use the
>> application?
>> How about two times?  Three?  Would you still use it if it happened ten
>> times?  I would guess that we all have some tolerance threshold with
>> instability, but if any of this happened to you then it may not really
>> be as
>> high as you would like to think.
>>
>> You can forgive lack of features and old technology because there are
>> always
>> work-arounds...in fact, some would say that it is these work-arounds that
>> make you a better artist. There is no work-around for instability....that
>> you are stuck with.
>>
>> So it is true that the technology does not make the artist....but
>> instability can certainly keep him or her from practicing their art.
>>
>> Dave Angelini
>>


__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______
****************************************************************************
********
This message has been checked for all known viruses by the Cable & Wireless
E-mail Virus Protection service, powered by MessageLabs.

To purchase this service, please contact your Cable & Wireless Account
Manager.
****************************************************************************
********