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What does TrueBones do that native bones do not.

What does TrueBones do that native bones do not.

2005-03-11       - By Allan McCormick - Burnt Toast Design

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Thanks Mr. Bones.

Poser bvh's you say :)  that sounds cool. I am a hard core poser user
and use tS to create items for poser, I may have to try to get
this...how long is the sale for?  Can the BVH files be exported from tS
as well, so say I got the whole set up can I use the superBones motions
in Poser?

-- --Original Message-- --
From: TSML [mailto:truespace@(protected)] On Behalf Of Mr. Bones
Sent: March 11, 2005 10:52 AM
To: truespace@(protected)
Subject: Re: [TSML] What does TrueBones do that native bones do not.


Hello Allan,
Thanks for your inquiry.

TrueBones adds realistic animation and movement to the native TrueSpace
bones.

TrueBones .TSX imports .BVH motion capture files from Poser, and
automatically creates a skeleton with animation in .cob format. (note
the TrueBones .tsx this only works in TrueSpace 4,5 or 6.) These .cobs
are easily attachable to most bipedal character models.

SuperBones Motion Series is a collection of the best motion capture data
already imported through the TrueBones.TSX, which are also usable in
trueSpace 6.6 and GameSpace. In addition the SuperBones motions are
swappable amongst pre-rigged characters, saving you tons of time in
re-rigging hassle and frustration. (see example link)

http://www.ts.skwerm.com/mojo/tbones/moswap/

I invite you to take a look at the overview page on the TrueBones
Website for a more detailed description.
http://www.truebones.com/overview.htm

Thanks again and Cheers
Mr. Bones
_[]_
OjO
(m)


RE:Hi Mr. Bones

What does trueBones do that the native bones do not?

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