  | | | Smoothing Poser Models in Maya.... | Smoothing Poser Models in Maya.... 2003-11-20 - By Scott Hankel
Back Never mind, figured it out. Realized that when you export DXF's or OBJ's from Poser on the Mac bad things seems to occur. So we just took the Mac Poser files opened them on the PC and exported what we needed and it worked fine inside of Maya on both Mac's and PC's.
- Scott
on 11/19/03 4:38 PM, Scott Hankel at scott_h@(protected) wrote:
> Is there a way to smooth Poser models that were saved out as DXF's in > Maya? They come in as triangulated, polygonal models and render faceted > upon output. > > I've tried Poly to SubD which tears the poly's apart and playing with > the mesh's tessellation settings does not seem to work as well. Anyone > have any ideas on this? > > Thanks, > > > - > Scott h. > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/> >
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
|
|
 |