dynamic playback ... 2003-12-06 - By garyc
Back Hi, one of my first thoughts was that the playback frame rate was not set to "play everyframe", having just done a lot of expression work on our last project I checked this straight away. My only guess can be that clicking on a complex object (i.e. different objects, groups etc.) and turning this into an "active" rigidBody just confused the solver (and I can see why when I think about it now), especially as the whole thing was cured when I went with a single proxy object for the dynamic simulation and then parented the rest of the bits to that ........
thanks for your thought ......
gary.
From: "Jakob Steffensen" <jakob@(protected)> Sent: Saturday, December 06, 2003 11:37 AM Subject: Re: dynamic playback ...
> Could it be that you had your playback on realtime and then when maya > started to do the sim per frame it behaved differently? > Or maybe because of motionblur subframe sampling stuff made it do > something odd...
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