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Render Questions

Render Questions

2005-02-15       - By Stan Slaughter

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Reply:     1     2     3     4     5  

Funny, but with a kernel of truth.  I've found that one of the hardest thing
to do in a render is to *not* show the entire model you spent so much time
on.  Even when doing so makes for an image with a weaker impact.

I once spent 2 days trying to figure out how to work an object into the
final render before finally giving up on it.

Stan Slaughter
Stan@(protected)
http://www.stansight.com

-- --Original Message-- --
From: TSML [mailto:truespace@(protected)] On Behalf Of RorrKonn
Sent: Monday, February 14, 2005 2:49 PM
To: truespace@(protected)
Subject: Re: [TSML] Render Questions

Was looken for a "Shadow Blur Radius" in TS,TS ant got nothing like that ?
Shadow Blur Radius is a slider that skaters the edge of the shadow in Poser.
I'll try all the other lighting rigs.

Stan I paid�$2 for the haunted mansion so wanted to get my $2 worth in the
Render ;)
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_3DArt/00_3D-Renders_Main.htm
I got one render a little closer,
but
I'll make multiple version of the good renders when I get them done.
I have a boat load of homework and test to study for.
I don't 3D model when I am in school so thought to do some Renders over the
week end.
won't be nothing as good as u all's but It's fun :)

if I try to import the entire haunted mansion all at once in to�TS, it's
frizzes.
can't figure out how to tweak the textures un less I decompose in to objects
if I decompose in to objects it slits it down to all most each polygon.
so I am running in to a few problems that's slowing me down also.

RorrKonn
rorrkonn@(protected)
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
TS6.6 SP2,LW7.5c,Basic C4D 9 + BP2,
zBrush 2,Poser 5,DAZ,Visual C++.
What ever it takes to get there.