Chrome :) yeah really 2005-02-02 - By R Berkhout
Back -- -- Original Message -- -- From: "Allan McCormick - Burnt Toast Design" <allan@(protected)> To: <truespace@(protected)> Sent: Wednesday, February 02, 2005 5:42 AM Subject: [TSML] Chrome :) yeah really
> tS 5.2 > > Hey, > > For something as simple as this I am finding it exceedingly complicated, > but that may be because I am over working it. > > What I would like to do is have a chrome sphere, so I added a conductor > to the reflect slot am using a IBL with my panoramic sky in the image > slot, as well as a background effects shader of the same panoramic sky. > It all renders beautifully but I do not want to have the bg shader being > rendered only applied to the sphere. It is for a web logo so the sky > need not be there. > > So does anyone have a better way? Or a way not to render out the sky. > Editing after the fact is not an option cause it is going to be an > animated logo, and not a static one. > > -- > No virus found in this outgoing message. > Checked by AVG Anti-Virus. > Version: 7.0.300 / Virus Database: 265.8.2 - Release Date: 28/01/2005
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