  | | | Chrome :) yeah really | Chrome :) yeah really 2005-02-02 - By Allan McCormick - Burnt Toast Design
Back Thanks for the tips, your assessment is correct in the
" I'm guessing the reason you have an image as a background shader is so that it can be seen reflected in the chrome sphere? You just don't want to be able to see the background?"
I will have a go at that in the morning and let you know how it came about.
Thanks
================================================ Alan,
I'm guessing the reason you have an image as a background shader is so that it can be seen reflected in the chrome sphere? You just don't want to be able to see the background?
Two methods spring to mind.
1) Remove the Background Effects Image Shader. In it's place use a Global Environment Foreground Effects Shader with the image on. That way you'll see the image reflected in objects but not in the background. If you just want certain objects to reflect a background or even want different backgrounds reflected in different objects, then drop the foreground and background effects shaders completely and paint the objects with the Environment Map Reflectance shader.
2) Render the animation you already have to a 32 bit TGA file sequence. You can then use the alpha mask in the TGA frames to remove the background in a video editing application.
Anthony
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