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Sudden drop in performance

Sudden drop in performance

2003-12-05       - By stan miskiewicz

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check your scene file size.
If there is a good size difference between the one that worked and the won that
is having problems. There may be extra history or garbage hanging around eating
into your memory.
A Test
Select everything you need in the outliner ( only in the outliner ) export you
selected items. Check the file size. It should be much smaller regardless. Open
the export file and see if everything works again.
For large scene file try not to have the multilister and or the hypershader
open when viewing in full shaded mode, or vise versa. This will eat up memory
it the best of graphic cards.
When saving you file switch to wired mode. This helps in load times and memory
if maya does not need to display all the textures right away.


Stan Miskiewicz
Art Director



David Perteet <laocoon@(protected)> wrote:
Yesterday Maya was running fine. Today if I select a vertex and try to
move it, I get a delay of three or four seconds before the action shows
up on the screen. I've rebooted, defragmented the disk, checked for
viruses, and still the program runs too slow to use. Can anyone give me
any suggestions how to fix this? Thanks!


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