Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Manipulating 2d control points

Manipulating 2d control points

2005-01-18       - By hans_k

 Back
Reply:     1     2     3     4     5     6     7     8     9  

Baker, Ed <EdB@(protected)> skrev den Tue, 18 Jan 2005 13:21:51 -0500:

> Take your curve and extrude it slightly. Then once you have it in patch
> form you can move as many points at a time on a curve that you want.

I have used this method when moving points in z direction, because when
a curve is in the curve panel, and you look at it in a view parallell to
the curve plane (when it still has zero z size) the curve panel egde
hides the curve so you cannot see what you are doing.

- Hans