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Rendering a mask

Rendering a mask

2005-01-09       - By Anthony Ware

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Reply:     1     2     3     4     5  

Simply render to 32 bit TGA. You will have RGB layers of the object and an
alpha mask that will do exactly what you want.

Anthony


> -- --Original Message-- --
> From: TSML [mailto:truespace@(protected)] On Behalf Of mendrak
> Sent: 09 January 2005 17:12
> To: truespace@(protected)
> Subject: [TSML] Rendering a mask
>
> Is there a technique that can be used in TrueSpace to render
> a mask of an object.  I would like to take an object I've
> created, then render it, and then get an alpha-mask so I can
> composite it with other graphical elements without worrying
> about what backdrop color I choose.