Rendering a mask 2005-01-09 - By Anthony Ware
Back Simply render to 32 bit TGA. You will have RGB layers of the object and an alpha mask that will do exactly what you want.
Anthony
> -- --Original Message-- -- > From: TSML [mailto:truespace@(protected)] On Behalf Of mendrak > Sent: 09 January 2005 17:12 > To: truespace@(protected) > Subject: [TSML] Rendering a mask > > Is there a technique that can be used in TrueSpace to render > a mask of an object. I would like to take an object I've > created, then render it, and then get an alpha-mask so I can > composite it with other graphical elements without worrying > about what backdrop color I choose.
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