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Sudden drop in performance

Sudden drop in performance

2003-12-05       - By Andy Walker

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On large scenes, we've seen a performance issue with the outliner (although
I've not noticed since version 4).  With it open, it chugs, with it closed,
it's perfectly smooth.  Having the hypergraph open is fine, just the
outlinerdogs.  A historical problem I've been led to believe, with code
goingright back to the days of power animator.

It probably isn't that, but anyways,

Cheers,

Andy




Dru Abrams wrote:
any other processes maybe trying to hog resources? check the task manager
(assuming windows) to see if some random utility is hogging. Is it only
vertex editing? Or everything? Also, is this on a very small scene like a
solitary sphere...or only on super large scenes... D David Perteet wrote:
Yesterday Maya was running fine. Today if I select a vertex and try to move
it, I get a delay of three or four seconds before the action shows up on the
screen. I've rebooted, defragmented the disk, checked for viruses, and still
the program runs too slow to use. Can anyone give me any suggestions how to
fix this? Thanks!
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