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rosetta

rosetta

2005-01-09       - By Scott and Kim Kissinger

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Those 4 slides are good for now, Roman!   I'm excited to get a chance to
work with it after hearing all of the talk of what's been going into the new
version and your improvements!  Thanks for your work and for continuing to
improve your product- it's been great for me so far.

...just itching to see even the beta release... looking forward to more
updates and news about Ts7

-- --Original Message-- --
From: TSML [mailto:truespace@(protected)]On Behalf Of Roman Ormandy
Sent: Friday, January 07, 2005 11:15 AM
To: truespace@(protected)
Subject: Re: [TSML] rosetta


It is not yet in the open. Those 4 slides on our web side is the only
information we have released. We will make an effort to provide more
information as time progresses.

Roman

-- --Original Message-- --
From: Allan McCormick - Burnt Toast Design
[mailto:allan@(protected)]
Sent: Friday, January 07, 2005 10:59 AM
To: truespace@(protected)
Subject: Re: [TSML] rosetta


I stumbled upon Rosetta a few months ago quite by accident and asked about
it here, but now I guess it is in the open right?  So can it be talked about
now?

-- --Original Message-- --
From: TSML [mailto:truespace@(protected)] On Behalf Of Warren Schuetz
Sent: January 7, 2005 10:49 AM
To: truespace@(protected)
Subject: Re: [TSML] rosetta

On the Caligari homepage there is a link to a speech Roman Ormandy made in
NY, and he describes a new software direction he calls Rosetta. Does anyone
understand how this is different from TS? It looks a bit similar to c4d or
max, where an object's shape can be changed by rearranging the order of
various deformers, but I'm only guessing.

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