rosetta 2005-01-09 - By Scott and Kim Kissinger
Back Those 4 slides are good for now, Roman! I'm excited to get a chance to work with it after hearing all of the talk of what's been going into the new version and your improvements! Thanks for your work and for continuing to improve your product- it's been great for me so far.
...just itching to see even the beta release... looking forward to more updates and news about Ts7
-- --Original Message-- -- From: TSML [mailto:truespace@(protected)]On Behalf Of Roman Ormandy Sent: Friday, January 07, 2005 11:15 AM To: truespace@(protected) Subject: Re: [TSML] rosetta
It is not yet in the open. Those 4 slides on our web side is the only information we have released. We will make an effort to provide more information as time progresses.
Roman
-- --Original Message-- -- From: Allan McCormick - Burnt Toast Design [mailto:allan@(protected)] Sent: Friday, January 07, 2005 10:59 AM To: truespace@(protected) Subject: Re: [TSML] rosetta
I stumbled upon Rosetta a few months ago quite by accident and asked about it here, but now I guess it is in the open right? So can it be talked about now?
-- --Original Message-- -- From: TSML [mailto:truespace@(protected)] On Behalf Of Warren Schuetz Sent: January 7, 2005 10:49 AM To: truespace@(protected) Subject: Re: [TSML] rosetta
On the Caligari homepage there is a link to a speech Roman Ormandy made in NY, and he describes a new software direction he calls Rosetta. Does anyone understand how this is different from TS? It looks a bit similar to c4d or max, where an object's shape can be changed by rearranging the order of various deformers, but I'm only guessing.
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