Simple Symmetry - Update 2005-01-03 - By Thomas Moffat Grimes
Back Hi Don, all,
They won't have to be at 0.0, but they will have to be all coplanar (that is, sharing the same plane, or flat). A non-coplanar face can't be mirrored smoothly (think of a mirror that doesn't have a flat surface, the image in it will be distorted!). Solutions are to always mirror at the start of the process, or keep the face without editing to avoid making it non-coplanar, or setting up a quick boolean to slice a clean face for mirroring (using a cube for example).
HTH! Tom
Thomas Moffat Grimes Marketing Communications Caligari Corporation
mailto:thomas@(protected) http://www.caligari.com -- --Original Message-- -- From: Don Rhodes [mailto:drrhodes@(protected)] Sent: Monday, January 03, 2005 4:42 PM To: truespace@(protected) Subject: [TSML] Simple Symmetry - Update
I got mirror to work! I had to make sure all of the splines to be welded were at 0.0 in x then hit mirror. Getting all of the vertices positioned was a pain but it worked.
Its times like this when I wish the TS docs were a little better in explaining the tools.
Thanks Don Rhodes
|
|