Animation/Music Synchronization 2004-12-29 - By Tony Owen
Back PremierPro, Soundforge, and the following is from Microsoft' Moviemaker, which I think is free:
Narrating the timeline You can capture an audio narration to synchronize with video clips, pictures, titles, or other items that you have added to the storyboard/timeline. Before you can begin capturing an audio narration:
a.. The playback indicator on the timeline must be at a position where the Audio/Music track is empty. b.. You must be in the timeline view. Capturing an audio narration lets you describe, in your own words and voice, what is displayed in the video, pictures, or titles as the items are shown in your project and, ultimately, in your final saved movie. Narrating the contents of the timeline serves as another way for you to enhance your movie.
The narration you capture is saved as a Windows Media Audio file with a .wma file name extension. By default, the audio narration file is saved in the Narration folder under My Videos on your hard disk.
The following options are displayed when you narrate the timeline.
Start Narration
-- -- Original Message -- -- From: "Spencer Britton" <spencerbritton@(protected)> To: <truespace@(protected)> Sent: Wednesday, December 29, 2004 2:41 PM Subject: [TSML] Animation/Music Synchronization
> Does anyone know of software that facilitates the synchronization of > animation with music? I am trying to get a character to dance to the beat > of a song and could really use a "beat chart" or something like that which > shows when the beats occur. For example, I am used to animating at 30fps. > If I had a graph or chart that shows the spikes or beats in fps, it would > help greatly with the timing of my character's movements. Is something > like this on the market? > > Thanks in advance, > Spencer
|
|