dynamic playback ... 2003-12-05 - By garyc
Back Hi, I wonder if anyone could cast any light on a problem that I had yesterday whilst playing with a dynamics based rocket ship. Basically the rocket was a number of objects with some groups and other controls. I setup my dynamics and decided that adding a impulse in "Y" would be a good way to fire the thing off. Everything worked fine in the viewport when presing play, but when I tried to do a hardware render, bake the animation or do a playblast it just lurched a few units from the ground and stopped, I am just curious why? I later got round this by replacing the whole thing with a single low poly proxy and parenting the detailed rocket to that which worked fine, was it the multiple objects that were messing me up? just curious really what was happing ...
cheers gary.
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