Smoothing Poser Models in Maya.... 2003-11-19 - By Scott Hankel
Back Is there a way to smooth Poser models that were saved out as DXF's in Maya? They come in as triangulated, polygonal models and render faceted upon output.
I've tried Poly to SubD which tears the poly's apart and playing with the mesh's tessellation settings does not seem to work as well. Anyone have any ideas on this?
Thanks,
- Scott h.
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