  | | | TS7 pricing | TS7 pricing 2004-12-19 - By RorrKonn
Back What other App's makes micro displacements ? RorrKonn rorrkonn@(protected) <mailto:rorrkonn@(protected)> http://www.atomic-3 (See http://mic-3.ora-code.com)d.com <http://www.atomic-3 (See http://mic-3.ora-code.com)d.com> TS6.6 SP2,LW7.5c,Basic C4D 9 + BP2. zBrush 2,Poser 5...+ Anything else I can afford.
-- -- Original Message -- -- From: Joel <mailto:joel@(protected)> Blackwell To: truespace@(protected) <mailto:truespace@(protected)> Sent: Sunday, December 19, 2004 12:15 AM Subject: Re: [TSML] TS7 pricing
"zBrush Micro Displacement did rock the Pro world."
What the... why on earth would standard displacement (not even micro poly) amaze the 'pro world' when that kind of thing has been around for years? Zbrush is a popular app with a number of pro guys because it makes certain poly editing tasks, and the creation of displacement/normal maps a great deal easier. It provides the best new way of digitally sculpting a polygon model (and combining that power with a 2D drawing package).
Some pro guys love it because of what it can do, and other pro guys dislike it because the interface is unrefined and clumsy. It's not simply a 'pro app' because of its bumps.
-Joel
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<META content="MSHTML 6.00.2900.2523" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV>What other App's makes micro displacements ?</DIV> <DIV> </DIV> <DIV>RorrKonn<BR><A href="mailto:rorrkonn@(protected)">rorrkonn@(protected)</A><BR><A href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR>TS6.6 SP2,LW7.5c,Basic C4D 9 + BP2.<BR>zBrush 2,Poser 5...+ Anything else I can afford.</DIV> <BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=joel@(protected) href="mailto:joel@(protected)">Joel Blackwell</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected) href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Sunday, December 19, 2004 12:15 AM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] TS7 pricing</DIV> <DIV><BR></DIV>"zBrush Micro Displacement did rock the Pro world."<BR><BR >What the... why on earth would standard displacement (not even micro<BR>poly) amaze the 'pro world' when that kind of thing has been around for<BR>years? Zbrush is a popular app with a number of pro guys because it<BR>makes certain poly editing tasks, and the creation of<BR>displacement/normal maps a great deal easier. It provides the best new<BR>way of digitally sculpting a polygon model (and combining that power<BR>with a 2D drawing package).<BR><BR>Some pro guys love it because of what it can do, and other pro guys<BR>dislike it because the interface is unrefined and clumsy. It's not<BR>simply a 'pro app' because of its bumps.<BR><BR>-Joel<BR><BR></BLOCKQUOTE></BODY></HTML>
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