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TS7 pricing

TS7 pricing

2004-12-19       - By RorrKonn

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What other App's makes micro displacements ?

RorrKonn
rorrkonn@(protected) <mailto:rorrkonn@(protected)>
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com <http://www.atomic-3 (See http://mic-3.ora-code.com)d.com>
TS6.6 SP2,LW7.5c,Basic C4D 9 + BP2.
zBrush 2,Poser 5...+ Anything else I can afford.

-- -- Original Message -- --
From: Joel  <mailto:joel@(protected)> Blackwell
To: truespace@(protected) <mailto:truespace@(protected)>  
Sent: Sunday, December 19, 2004 12:15 AM
Subject: Re: [TSML] TS7 pricing

"zBrush Micro Displacement did rock the Pro world."

What the... why on earth would standard displacement (not even micro
poly) amaze the 'pro world' when that kind of thing has been around for
years?  Zbrush is a popular app with a number of pro guys because it
makes certain poly editing tasks, and the creation of
displacement/normal maps a great deal easier.  It provides the best new
way of digitally sculpting a polygon model (and combining that power
with a 2D drawing package).

Some pro guys love it because of what it can do, and other pro guys
dislike it because the interface is unrefined and clumsy.  It's not
simply a 'pro app' because of its bumps.

-Joel




<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>

<META content="MSHTML 6.00.2900.2523" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV>What other App's makes micro displacements ?</DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="mailto:rorrkonn@(protected)">rorrkonn@(protected)</A><BR><A
href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR>TS6.6
SP2,LW7.5c,Basic C4D 9 + BP2.<BR>zBrush 2,Poser 5...+ Anything else I can
afford.</DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=joel@(protected) href="mailto:joel@(protected)">Joel
 Blackwell</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected)
 href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Sunday, December 19, 2004 12:15
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] TS7 pricing</DIV>
 <DIV><BR></DIV>"zBrush Micro Displacement did rock the Pro world."<BR><BR
>What
 the... why on earth would standard displacement (not even micro<BR>poly)
amaze
 the 'pro world' when that kind of thing has been around for<BR>years?&nbsp;
 Zbrush is a popular app with a number of pro guys because it<BR>makes certain
 poly editing tasks, and the creation of<BR>displacement/normal maps a great
 deal easier.&nbsp; It provides the best new<BR>way of digitally sculpting a
 polygon model (and combining that power<BR>with a 2D drawing
 package).<BR><BR>Some pro guys love it because of what it can do, and other
 pro guys<BR>dislike it because the interface is unrefined and clumsy.&nbsp;
 It's not<BR>simply a 'pro app' because of its
bumps.<BR><BR>-Joel<BR><BR></BLOCKQUOTE></BODY></HTML>