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RES: RES: RES: Fish Modeling

RES: RES: RES: Fish Modeling

2003-12-04       - By ed

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Reply:     1     2     3     4     5  

I would suggest reading the Adobe Photoshop documentation, and then the
Maya documentation.  There are ample resources in both on the tools and
techniques you need to achieve your result.  Apart from that it's just
about reference material.


-- --Original Message-- --
From: maya-bounce@(protected) [mailto:maya-bounce@(protected)] On
Behalf Of Sun Rise
Sent: Thursday, December 04, 2003 4:02 PM
To: maya@(protected)
Subject: RES: RES: RES: RES: Fish Modeling


How do I make this texture? Get it from a picture and edit it in
Photoshop?



Thanks





-- --Mensagem original-- --
De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em nome
de Ultraloveninja
Enviada em: quinta-feira, 4 de dezembro de 2003 03:36
Para: maya@(protected)
Assunto: Re: RES: RES: RES: Fish Modeling

for the fish scale you can use a texture

On Wednesday, December 3, 2003, at 07:29 PM, Sun Rise wrote:

> Yes, I'm already using a reference, but the problems for now to
> complete
> the fish, because the body I already made, but eyes, tail and "fin" I
> can't. And the fish texturing t�o. I don't know if you know how the
> clown fish looks like, it's like "Nemo", from the movie. And the fish
> scale, how would I made it?
>
>
> Thanks again!
>
>
>
>
> -- --Mensagem original-- --
> De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em
> nome
> de Ultraloveninja
> Enviada em: quarta-feira, 3 de dezembro de 2003 21:15
> Para: maya@(protected)
> Assunto: Re: RES: RES: Fish Modeling
>
> like someone else mentioned it's probably advisable that you build a
> foundation using Maya.
> Get a beginner's book and go through the tutorials!!!
> Not that I don't want to help but imagine what sort of response you
> would get if you would post a message asking how to draw a... sheep!
> Once you have trained to develop the basic techniques to model you
will
> be able to model a fish on your own. And sktech the fish first!!!
> Modeling without reference is a big no no!!
> Good luck!
> Arno
>
>
> On Tuesday, December 2, 2003, at 07:11 PM, Sun Rise wrote:
>
>> Sure it h�s helped! I'm gonna try this you Said and see what I can
> get.
>> I have na image that I use as a reference for the file. What I was
>> doing
>> is using the EV tool, I was circulating around the fish, something I
>> have read in some tutorial, but couldn't get that. After that, like
> you
>> Said, I tryed to use a sphere, but couldn't get it t�o, maybe because
> I
>> wasn't using the sculpt surface tool; by the way, I don't know
exactly
>> (and perfectly) how to use it.
>> Anyway, I will try this instructions you gave me and soon I come back
>> to
>> say what I got.
>> This student you Said, may I talk with her? You Said she's sculpting
a
>> fish, is that right?
>>
>>
>> Thanks for all your help!
>>
>>
>> Best regards
>>
>>
>>
>>
>> -- --Mensagem original-- --
>> De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em
>> nome
>> de Ultraloveninja
>> Enviada em: ter�a-feira, 2 de dezembro de 2003 17:19
>> Para: maya@(protected)
>> Assunto: Re: RES: Fish Modeling
>>
>> ok. well I can't search for you right now as I'm travelling.
>> Maybe look at the "MODELING" section on each site.
>> If there's nothing specific to modeling a fishy maybe you can use a
>> search engine and
>> look for "Maya+Fish+Modeling"...
>> If that fails too you can either start sculpting a NURBS sphere with
>> Sculpt Surface tools,
>>   buy a modeled fish to use or base your model on, patch model a fish
>> with a bunch of birails,
>> subD etc. I have a student doing a short with some fishes and she
used
>> fishes from the De Espona collection to get started
>> (www.deespona.com $495 for a lot of models! you need 3DMax to export
>> them to Maya - try 3DCafe.com or turbosquid).
>>   And if you do the basic tutorials that come with Maya (in the help
>> files and on the pdfs) and the Learning Maya Book tutorials
>> you should be in pretty good shape to model the fish of your
creation.
>> Make sure you sketch views of your fish/character, it's suicidal to
>> start
>> modeling without reference.
>> Hope this helps
>> Arno
>>
>> On Monday, December 1, 2003, at 08:50 AM, Sun Rise wrote:
>>
>>> Arno, first, thanks for replying! It has been very dificult to get
>>> answers to this question.
>>> Can you tell me wich tutorials in "highend" (I looked them but
>> couldn't
>>> find what I'm looking for) and "learning-maya.com" should I get to
>>> follow?
>>>
>>>
>>>
>>>
>>> Thanks again!
>>>
>>>
>>>
>>>
>>> -- --Mensagem original-- --
>>> De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em
>>> nome
>>> de Ultraloveninja
>>> Enviada em: segunda-feira, 1 de dezembro de 2003 01:18
>>> Para: maya@(protected)
>>> Assunto: Re: Fish Modeling
>>>
>>> YOu might want to follow a couple of tutorials.
>>> There are great tutorials on highend and also at learning-maya.com
>>> Also if you follow the Maya Foundation tutorials they show how to
>> model
>>> a seal (close to a fish heh!)
>>> Arno
>>>
>>> On Sunday, November 30, 2003, at 02:28 PM, Sun Rise wrote:
>>>
>>>> How do I model a fish in Maya, like "Dory" from "Finding Nemo", or
>>> even
>>>> a clown fish, like "Nemo"?
>>>>
>>>> And the texture, how do I set it up/create it?
>>>>
>>>>
>>>>
>>>> Thanks
>>>>
>>>>
>>>>
>>>>
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