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3D Crew

3D Crew

2004-12-09       - By RorrKonn

 Back
Tony

All right your having a hard time getting a project finished.
If ya had a 3D Crew think it would help production ?
If we get a 3D Crew to work together we can finish alot of 3D Artist
projects.
If ya notice alot of the big killer productions at CGTalk where done buy
a 3D Crew.

So far 3D Artist that are interested.
Andy_K,he's a pro and out of my price range for now,one day.
Spencer,haven't gotten he's fee's yet
Ronrn.
and me.

I am working on a system to organize the pipe line.
thought to finish my 60's un aerodynamic car.
it will be a toy none realistck.
estamated poly count around 2000.

RorrKonn
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com <http://www.atomic-3 (See http://mic-3.ora-code.com)d.com>


>Just for some teensy feedback, ol' buddy, I can't find enough time to
do
>my own stuff, and I'm retired! I presume that 'finished' requires more
>from your critical faculties than you can muster with your creative
>energies. That's my problem too! Actually, I'm blocked at animating
what
>I've got so am ever whining to Caligari for better bones. My current
>desire is to see the joint setup mimic the human body. That would
>require the Yaw to control the Roll (like the Yaw is controlled by the
>Pitch).

>It is my fond hope that this will be implemented in tS7.

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>

<META content="MSHTML 6.00.2900.2523" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV>
<DIV>Tony</DIV>
<DIV>&nbsp;</DIV>
<DIV>All right&nbsp;your having a hard time&nbsp;getting&nbsp;a project
finished.</DIV>
<DIV>If ya had a 3D Crew think it would help production ?</DIV>
<DIV>If we get a 3D Crew to work together we can finish alot of 3D Artist
projects.</DIV>
<DIV>If ya notice alot of the big killer productions at CGTalk where done buy a
3D Crew.</DIV>
<DIV>&nbsp;</DIV>
<DIV>So far 3D Artist that are interested.</DIV>
<DIV>Andy_K,he's a pro and out of my price range for now,one day.</DIV>
<DIV>Spencer,haven't gotten&nbsp;he's fee's yet</DIV>
<DIV>Ronrn.</DIV>
<DIV>and me.</DIV>
<DIV>&nbsp;</DIV>
<DIV>I am working on a system to organize the pipe line.</DIV>
<DIV>thought to finish my 60's&nbsp;un aerodynamic&nbsp;car.</DIV>
<DIV>it will be a toy none realistck.</DIV>
<DIV>estamated poly count around 2000.</DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR></DIV>
<DIV>&nbsp;</DIV>
<DIV><EM><FONT color=#0000ff>&gt;Just for some teensy feedback, ol' buddy, I
can't find enough time to do<BR>&gt;my own stuff, and I'm retired! I presume
that 'finished' requires more<BR>&gt;from your critical faculties than you can
muster with your creative<BR>&gt;energies. That's my problem too! Actually, I'm
blocked at animating what<BR>&gt;I've got so am ever whining to Caligari for
better bones. My current<BR>&gt;desire is to see the joint setup mimic the
human
body. That would<BR>&gt;require the Yaw to control the Roll (like the Yaw is
controlled by the</FONT></EM><BR><FONT
color=#0000ff><EM>&gt;Pitch).<BR><BR>&gt;It is my fond hope that this will be
implemented in tS7.</EM></FONT></DIV></DIV></BODY></HTML>