Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
TS7 Renderers

TS7 Renderers

2004-12-04       - By Dave Gray

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Just what I have been waiting for , and also looking to deeing what "the
host of major innovations" are!  :-))))))))))

Thanks Roman!

All the best
Dave


-- --Original Message-- --
From: TSML [mailto:truespace@(protected)]On Behalf Of Roman Ormandy
Sent: 03 December 2004 10:55 PM
To: truespace@(protected)
Subject: [TSML] TS7 Renderers


Today Caligari Corporation announced three new photorealistic rendering
options for its next generation modeling, rendering and animation
product, trueSpace7. Users will have a choice between three available
photorealistic renderers: In addition to the standard Lightworks 7.5
renderer, Caligari will also ship VirtualLight 1.4 with trueSpace7. The
latest version of the V-Ray renderer will be available as a separate
option for trueSpace7. All three renderers will be seamlessly integrated
into the trueSpace7 user interface and users will be able to switch
between them with a single mouse click.

Lightworks 7.5
Lightworks has been the basic workhorse for photorealistic output in
trueSpace for many years. The Lightworks 7.5 release includes support
for HDRI rendering and trueSpace7 users will have a new range of
materials available, including fully editable shader trees. Shader trees
provide a much more powerful approach to creating rich materials than
the simple layered process provided in earlier versions of trueSpace.

VirtuaLight 1.4
New in trueSpace7 will be the integration of the VirtuaLight 1.4
renderer created by Stephane Marty's, providing global illumination with
irradiance, photon mapping, and caustics. VirtualLight will also be
fully integrated into trueSpace7 and the user will be able to select the
render with a single mouse click. This also means that standard
trueSpace tools such as Area Render will work seamlessly with the
VirtualLight engine, material previews in the Material Editor will
render with VirtualLight, and so forth.

V-Ray
Caligari is pleased to announce an agreement with Chaos group to license
V-Ray renderer for integration with trueSpace7. V-Ray is one of the
fastest high-quality global illumination renderers available today. This
optional renderer, once installed, will simply appear as a third
rendering option in the preferences menu, with the same workflow as the
standard renderers. The V-Ray renderer is a popular choice for many
demanding professional users due to its robustness, speed, and an array
of powerful features including:

* Global illumination with support for image-based lighting; includes
photon, irradiance, and illumination mapping.
* Raytracing through a highly optimized, unified, quasi-Monte Carlo
sampling framework for fast rendering of multiple combined blurry
effects (glossy reflections/refractions, depth-of-field, motion blur,
area shadows, etc.)
* Sub-surface scattering and support for displacement mapping.
* Controllable full-scene antialiasing including antialiasing of texture
maps and raytraced effects (shadows, reflections, etc.)
* Saving of direct illumination into the global lighting solutions
provided by the photon and irradiance maps.
* Distributed rendering allowing single frame rendering on multiple
machines.
* Reliable handling of extremely large datasets .

Caligari believes that these three powerful rendering solutions will be
worthy counterparts to the host of major innovations that will be
featured in trueSpace7 and a welcome addition to any trueSpace7 artist's
toolbox.

Roman Ormandy
Caligari Corp


<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>Message</TITLE>

<META content="MSHTML 6.00.2900.2523" name=GENERATOR></HEAD>
<BODY>
<DIV><SPAN class=828125407-04122004><FONT face=Arial color=#0000ff size=2>Just
what I have been waiting for , and also looking to deeing what "the host of
major innovations" are!&nbsp; :-))))))))))</FONT></SPAN></DIV>
<DIV><SPAN class=828125407-04122004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=828125407-04122004><FONT face=Arial color=#0000ff size=2
>Thanks
Roman!</FONT></SPAN></DIV>
<DIV><SPAN class=828125407-04122004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=828125407-04122004><FONT face=Arial color=#0000ff size=2>All
the best</FONT></SPAN></DIV>
<DIV><SPAN class=828125407-04122004><FONT face=Arial color=#0000ff
size=2>Dave</FONT></SPAN></DIV>
<DIV><SPAN class=828125407-04122004></SPAN>&nbsp;</DIV>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
 size=2>-- --Original Message-- --<BR><B>From:</B> TSML
 [mailto:truespace@(protected)]<B>On Behalf Of </B>Roman
 Ormandy<BR><B>Sent:</B> 03 December 2004 10:55 PM<BR><B>To:</B>
 truespace@(protected)<BR><B>Subject:</B> [TSML] TS7
 Renderers<BR><BR></FONT></DIV>
 <DIV><FONT face=Verdana size=2>Today Caligari Corporation announced three new
 photorealistic rendering options for its next generation modeling, rendering
 and animation product, trueSpace7. Users will have a choice between three
 available photorealistic renderers: In addition to the standard Lightworks 7
.5
 renderer, Caligari will also ship VirtualLight 1.4 with trueSpace7. The
latest
 version of the V-Ray renderer will be available as a separate option for
 trueSpace7. All three renderers will be seamlessly integrated into the
 trueSpace7 user interface and users will be able to switch between them with
a
 single mouse click. <BR><BR><B>Lightworks 7.5</B> <BR>Lightworks has been the
 basic workhorse for photorealistic output in trueSpace for many years. The
 Lightworks 7.5 release includes support for HDRI rendering and trueSpace7
 users will have a new range of materials available, including fully editable
 shader trees. Shader trees provide a much more powerful approach to creating
 rich materials than the simple layered process provided in earlier versions
of
 trueSpace. <BR><BR><B>VirtuaLight 1.4</B> <BR>New in trueSpace7 will be the
 integration of the VirtuaLight 1.4 renderer created by Stephane Marty's,
 providing global illumination with irradiance, photon mapping, and caustics.
 VirtualLight will also be fully integrated into trueSpace7 and the user will
 be able to select the render with a single mouse click. This also means that
 standard trueSpace tools such as Area Render will work seamlessly with the
 VirtualLight engine, material previews in the Material Editor will render
with
 VirtualLight, and so forth. <BR><BR><B>V-Ray</B> <BR>Caligari is pleased to
 announce an agreement with Chaos group to license V-Ray renderer for
 integration with trueSpace7. V-Ray is one of the fastest high-quality global
 illumination renderers available today. This optional renderer, once
 installed, will simply appear as a third rendering option in the preferences
 menu, with the same workflow as the standard renderers. The V-Ray renderer is
 a popular choice for many demanding professional users due to its robustness,
 speed, and an array of powerful features including: <BR><BR>* Global
 illumination with support for image-based lighting; includes photon,
 irradiance, and illumination mapping. <BR>* Raytracing through a highly
 optimized, unified, quasi-Monte Carlo sampling framework for fast rendering
of
 multiple combined blurry effects (glossy reflections/refractions,
 depth-of-field, motion blur, area shadows, etc.) <BR>* Sub-surface scattering
 and support for displacement mapping. <BR>* Controllable full-scene
 antialiasing including antialiasing of texture maps and raytraced effects
 (shadows, reflections, etc.) <BR>* Saving of direct illumination into the
 global lighting solutions provided by the photon and irradiance maps. <BR>*
 Distributed rendering allowing single frame rendering on multiple machines.
 <BR>* Reliable handling of extremely large datasets . <BR><BR>Caligari
 believes that these three powerful rendering solutions will be worthy
 counterparts to the host of major innovations that will be featured in
 trueSpace7 and a welcome addition to any trueSpace7 artist's toolbox.
 <BR><BR>Roman Ormandy <BR>Caligari Corp</FONT></DIV></BLOCKQUOTE></BODY><
/HTML>