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TS7 Renderers

TS7 Renderers

2004-12-03       - By Heath

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Okay, I'm salivating now...  Thanks for the awesome news Roman!

Roman Ormandy wrote:

> Today Caligari Corporation announced three new photorealistic
> rendering options for its next generation modeling, rendering and
> animation product, trueSpace7. Users will have a choice between three
> available photorealistic renderers: In addition to the standard
> Lightworks 7.5 renderer, Caligari will also ship VirtualLight 1.4 with
> trueSpace7. The latest version of the V-Ray renderer will be available
> as a separate option for trueSpace7. All three renderers will be
> seamlessly integrated into the trueSpace7 user interface and users
> will be able to switch between them with a single mouse click.
>
> *Lightworks 7.5*
> Lightworks has been the basic workhorse for photorealistic output in
> trueSpace for many years. The Lightworks 7.5 release includes support
> for HDRI rendering and trueSpace7 users will have a new range of
> materials available, including fully editable shader trees. Shader
> trees provide a much more powerful approach to creating rich materials
> than the simple layered process provided in earlier versions of
> trueSpace.
>
> *VirtuaLight 1.4*
> New in trueSpace7 will be the integration of the VirtuaLight 1.4
> renderer created by Stephane Marty's, providing global illumination
> with irradiance, photon mapping, and caustics. VirtualLight will also
> be fully integrated into trueSpace7 and the user will be able to
> select the render with a single mouse click. This also means that
> standard trueSpace tools such as Area Render will work seamlessly with
> the VirtualLight engine, material previews in the Material Editor will
> render with VirtualLight, and so forth.
>
> *V-Ray*
> Caligari is pleased to announce an agreement with Chaos group to
> license V-Ray renderer for integration with trueSpace7. V-Ray is one
> of the fastest high-quality global illumination renderers available
> today. This optional renderer, once installed, will simply appear as a
> third rendering option in the preferences menu, with the same workflow
> as the standard renderers. The V-Ray renderer is a popular choice for
> many demanding professional users due to its robustness, speed, and an
> array of powerful features including:
>
> * Global illumination with support for image-based lighting; includes
> photon, irradiance, and illumination mapping.
> * Raytracing through a highly optimized, unified, quasi-Monte Carlo
> sampling framework for fast rendering of multiple combined blurry
> effects (glossy reflections/refractions, depth-of-field, motion blur,
> area shadows, etc.)
> * Sub-surface scattering and support for displacement mapping.
> * Controllable full-scene antialiasing including antialiasing of
> texture maps and raytraced effects (shadows, reflections, etc.)
> * Saving of direct illumination into the global lighting solutions
> provided by the photon and irradiance maps.
> * Distributed rendering allowing single frame rendering on multiple
> machines.
> * Reliable handling of extremely large datasets .
>
> Caligari believes that these three powerful rendering solutions will
> be worthy counterparts to the host of major innovations that will be
> featured in trueSpace7 and a welcome addition to any trueSpace7
> artist's toolbox.
>
> Roman Ormandy
> Caligari Corp