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TS7 Renderers

TS7 Renderers

2004-12-03       - By Joe Brewer

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HALLELUJAH!

Excellent -- Fantastic -- Awesome choice on VRAY! :D

-
Joe

--- Roman Ormandy <roman@(protected)> wrote:

> Today Caligari Corporation announced three new
> photorealistic rendering
> options for its next generation modeling, rendering
> and animation product,
> trueSpace7. Users will have a choice between three
> available photorealistic
> renderers: In addition to the standard Lightworks
> 7.5 renderer, Caligari
> will also ship VirtualLight 1.4 with trueSpace7. The
> latest version of the
> V-Ray renderer will be available as a separate
> option for trueSpace7. All
> three renderers will be seamlessly integrated into
> the trueSpace7 user
> interface and users will be able to switch between
> them with a single mouse
> click.
>
> Lightworks 7.5
> Lightworks has been the basic workhorse for
> photorealistic output in
> trueSpace for many years. The Lightworks 7.5 release
> includes support for
> HDRI rendering and trueSpace7 users will have a new
> range of materials
> available, including fully editable shader trees.
> Shader trees provide a
> much more powerful approach to creating rich
> materials than the simple
> layered process provided in earlier versions of
> trueSpace.
>
> VirtuaLight 1.4
> New in trueSpace7 will be the integration of the
> VirtuaLight 1.4 renderer
> created by Stephane Marty's, providing global
> illumination with irradiance,
> photon mapping, and caustics. VirtualLight will also
> be fully integrated
> into trueSpace7 and the user will be able to select
> the render with a single
> mouse click. This also means that standard trueSpace
> tools such as Area
> Render will work seamlessly with the VirtualLight
> engine, material previews
> in the Material Editor will render with
> VirtualLight, and so forth.
>
> V-Ray
> Caligari is pleased to announce an agreement with
> Chaos group to license
> V-Ray renderer for integration with trueSpace7.
> V-Ray is one of the fastest
> high-quality global illumination renderers available
> today. This optional
> renderer, once installed, will simply appear as a
> third rendering option in
> the preferences menu, with the same workflow as the
> standard renderers. The
> V-Ray renderer is a popular choice for many
> demanding professional users due
> to its robustness, speed, and an array of powerful
> features including:
>
> * Global illumination with support for image-based
> lighting; includes
> photon, irradiance, and illumination mapping.
> * Raytracing through a highly optimized, unified,
> quasi-Monte Carlo sampling
> framework for fast rendering of multiple combined
> blurry effects (glossy
> reflections/refractions, depth-of-field, motion
> blur, area shadows, etc.)
> * Sub-surface scattering and support for
> displacement mapping.
> * Controllable full-scene antialiasing including
> antialiasing of texture
> maps and raytraced effects (shadows, reflections,
> etc.)
> * Saving of direct illumination into the global
> lighting solutions provided
> by the photon and irradiance maps.
> * Distributed rendering allowing single frame
> rendering on multiple
> machines.
> * Reliable handling of extremely large datasets .
>
> Caligari believes that these three powerful
> rendering solutions will be
> worthy counterparts to the host of major innovations
> that will be featured
> in trueSpace7 and a welcome addition to any
> trueSpace7 artist's toolbox.
>
> Roman Ormandy
> Caligari Corp
>




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