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TS7 Renderers

TS7 Renderers

2004-12-03       - By Roman Ormandy

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Today Caligari Corporation announced three new photorealistic rendering
options for its next generation modeling, rendering and animation product,
trueSpace7. Users will have a choice between three available photorealistic
renderers: In addition to the standard Lightworks 7.5 renderer, Caligari
will also ship VirtualLight 1.4 with trueSpace7. The latest version of the
V-Ray renderer will be available as a separate option for trueSpace7. All
three renderers will be seamlessly integrated into the trueSpace7 user
interface and users will be able to switch between them with a single mouse
click.

Lightworks 7.5
Lightworks has been the basic workhorse for photorealistic output in
trueSpace for many years. The Lightworks 7.5 release includes support for
HDRI rendering and trueSpace7 users will have a new range of materials
available, including fully editable shader trees. Shader trees provide a
much more powerful approach to creating rich materials than the simple
layered process provided in earlier versions of trueSpace.

VirtuaLight 1.4
New in trueSpace7 will be the integration of the VirtuaLight 1.4 renderer
created by Stephane Marty's, providing global illumination with irradiance,
photon mapping, and caustics. VirtualLight will also be fully integrated
into trueSpace7 and the user will be able to select the render with a single
mouse click. This also means that standard trueSpace tools such as Area
Render will work seamlessly with the VirtualLight engine, material previews
in the Material Editor will render with VirtualLight, and so forth.

V-Ray
Caligari is pleased to announce an agreement with Chaos group to license
V-Ray renderer for integration with trueSpace7. V-Ray is one of the fastest
high-quality global illumination renderers available today. This optional
renderer, once installed, will simply appear as a third rendering option in
the preferences menu, with the same workflow as the standard renderers. The
V-Ray renderer is a popular choice for many demanding professional users due
to its robustness, speed, and an array of powerful features including:

* Global illumination with support for image-based lighting; includes
photon, irradiance, and illumination mapping.
* Raytracing through a highly optimized, unified, quasi-Monte Carlo sampling
framework for fast rendering of multiple combined blurry effects (glossy
reflections/refractions, depth-of-field, motion blur, area shadows, etc.)
* Sub-surface scattering and support for displacement mapping.
* Controllable full-scene antialiasing including antialiasing of texture
maps and raytraced effects (shadows, reflections, etc.)
* Saving of direct illumination into the global lighting solutions provided
by the photon and irradiance maps.
* Distributed rendering allowing single frame rendering on multiple
machines.
* Reliable handling of extremely large datasets .

Caligari believes that these three powerful rendering solutions will be
worthy counterparts to the host of major innovations that will be featured
in trueSpace7 and a welcome addition to any trueSpace7 artist's toolbox.

Roman Ormandy
Caligari Corp

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<DIV><FONT face=Verdana size=2>Today Caligari Corporation announced three new
photorealistic rendering options for its next generation modeling, rendering and
animation product, trueSpace7. Users will have a choice between three available
photorealistic renderers: In addition to the standard Lightworks 7.5 renderer,
Caligari will also ship VirtualLight 1.4 with trueSpace7. The latest version of
the V-Ray renderer will be available as a separate option for trueSpace7. All
three renderers will be seamlessly integrated into the trueSpace7 user interface
and users will be able to switch between them with a single mouse click.
<BR><BR><B>Lightworks 7.5</B> <BR>Lightworks has been the basic workhorse for
photorealistic output in trueSpace for many years. The Lightworks 7.5 release
includes support for HDRI rendering and trueSpace7 users will have a new range
of materials available, including fully editable shader trees. Shader trees
provide a much more powerful approach to creating rich materials than the simple
layered process provided in earlier versions of trueSpace.
<BR><BR><B>VirtuaLight 1.4</B> <BR>New in trueSpace7 will be the integration of
the VirtuaLight 1.4 renderer created by Stephane Marty's, providing global
illumination with irradiance, photon mapping, and caustics. VirtualLight will
also be fully integrated into trueSpace7 and the user will be able to select the
render with a single mouse click. This also means that standard trueSpace tools
such as Area Render will work seamlessly with the VirtualLight engine, material
previews in the Material Editor will render with VirtualLight, and so forth.
<BR><BR><B>V-Ray</B> <BR>Caligari is pleased to announce an agreement with Chaos
group to license V-Ray renderer for integration with trueSpace7. V-Ray is one of
the fastest high-quality global illumination renderers available today. This
optional renderer, once installed, will simply appear as a third rendering
option in the preferences menu, with the same workflow as the standard
renderers. The V-Ray renderer is a popular choice for many demanding
professional users due to its robustness, speed, and an array of powerful
features including: <BR><BR>* Global illumination with support for image-based
lighting; includes photon, irradiance, and illumination mapping. <BR>*
Raytracing through a highly optimized, unified, quasi-Monte Carlo sampling
framework for fast rendering of multiple combined blurry effects (glossy
reflections/refractions, depth-of-field, motion blur, area shadows, etc.) <BR>*
Sub-surface scattering and support for displacement mapping. <BR>* Controllable
full-scene antialiasing including antialiasing of texture maps and raytraced
effects (shadows, reflections, etc.) <BR>* Saving of direct illumination into
the global lighting solutions provided by the photon and irradiance maps. <BR>*
Distributed rendering allowing single frame rendering on multiple machines.
<BR>* Reliable handling of extremely large datasets . <BR><BR>Caligari believes
that these three powerful rendering solutions will be worthy counterparts to the
host of major innovations that will be featured in trueSpace7 and a welcome
addition to any trueSpace7 artist's toolbox. <BR><BR>Roman Ormandy <BR>Caligari
Corp</FONT></DIV></BODY></HTML>