Re: Comics build with Carrara 2005-07-05 - By bones3d_mac
Back Thanks for the input. You might want to check out the Pro version of Toon for Carrara, if you haven't already. It supports a bunch of features not included as part of the default Toon renderer built into Carrara, such as anti-aliasing. Also, it applies itself as a texture/lighting effect instead of the post-processing method used for the default Toon engine.
Here's one of my older anime-styled models I rendered using Toon Pro:
- http://www.bones3d.com/3dxtract/animetest1.mov (1.1MB Quicktime Movie)
I imagine a happy medium between Toon Pro and your texturing/post production methods could turn out some pretty convince cel/manga style artwork.
--- In Carrara@(protected), "dannycomix" <dannycomix@(protected)> wrote: > Hi bones3d, > > Well, the main trick in my comics is basically playing around with > the textures. Try to use black keylines partially on textures > (especially on objects' edges) as it may create an "inked" effect. I > tried to render with Carrara's in build Toon(pretty cool though) but > didnt quite get the effect that i wanted. I couldnt really depend > entirely on Carrara's Toon effects so some work has to be ported > over to Photoshop or Painter to construct it. Another way to play > around with the textures after your model is built is to make good > use of combinations of Photoshop's filters. You'll need to take some > time experimenting it until you get the effects you desires. > There're also some really cool Photoshop's inked/pencil .atn > (actions) over at Adobe's website however u may need abit of > tweaking to fit it to your liking. Hope my answers helps :) > > Best Regards > Dan
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