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Recommended indirect lighting settings for "clay " renders?

Recommended indirect lighting settings for "clay " renders?

2005-07-05       - By Ringo Monfort

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Reply:     1     2  

Hi, Glen

Here are my recommendations:

1. Things to change in the render room from the default settings.

AntiAliasing: Good
Object Accuracy: 2 pixels
Shadow accurary: 2 pixels

Use "Sky Light:  default intensity 100% or 90%

Lighting Quality: Good or Excellent
Accuracy: 4 Pixels.

2. Assemble room  stuff: Turn all lights OFF.

Scene "Background:" make the background color a dirty white.
It is background color that will illuminate your scene to give it that
Clay effect.

Your object texture colors should be some what grey.

that should do it.

if you need it I have a "CAR" file that I can upload so you can see my
setting.


Hope this helps.

Ringo




>>> gallen8969@(protected) 7/5/2005 12:43 PM >>>
Sorry - that didn't work either (grrrrr)
Renamed the file:

http://ca.geocities.com/gallen8969@(protected)/testarea/lightingtest.jpg


Ringo, here's a link to a thread someone's doing (not me) on
CGTalk.com:
http://www.cgtalk.com/showthread.php?t=246910&page=1
That's the kind of look I'm going for (if you can see my pic, you can
tell I'm not there yet) :)

Thanks,

Glen



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