Quads or triangular polygons? 2005-07-05 - By Ringo Monfort
Back Hi,
It never hurts to suggest it to Eovia. N-gons would be nice to have.
Ringo
>>> mabramowsky@(protected) 7/5/05 11:31 AM >>> How do you guys feel about the vertex modeller using quads instead of triangular polygons? Is this something we can suggest to the guys at Eovia for Carrara 5?
Tell me what you think...I like to hear opinions.
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