Quads or triangular polygons? 2005-07-05 - By Mark
Back How do you guys feel about the vertex modeller using quads instead of triangular polygons? Is this something we can suggest to the guys at Eovia for Carrara 5?
Tell me what you think...I like to hear opinions.
Welcome Yahoo Members!
http://www.eovia.com Yahoo! Groups Links
<*> To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
<*> To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
<*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|