Loading Plugins 2004-11-23 - By Dave Angelini
Back Buggers.....
PyroCluster was never installed on my old machine ever since the hard-drive crashed about 18 months ago (the machine was so slow that saw no point to it). Therefore, I do not have access to the old PLUGCFG folder when PyroCluster was loaded.
Any other help out there?
Thanks, Dave Angelini
-- -- Original Message -- -- From: "Katherine Rhodes" <kate.rhodes@(protected)> To: <truespace@(protected)> Sent: Monday, November 22, 2004 6:38 AM Subject: Re: [TSML] Loading Plugins
> I had similar troubles with it when I upgraded to TS6. It was the 'press > return after every line issue' that caused my hair pulling! I also found > that if you just copy over the 'PLUGCFG' folder from the old install then > you can use your original install number and everything works fine, no need > to send forms anywhere. > > Hope that helps. > > Kate > > > -- --Original Message-- -- > From: Dave Angelini [mailto:dpangelini@(protected)] > Sent: 22 November 2004 01:14 AM > Subject: Loading Plugins > > > I have just finished backing up and loading all my plugins, shaders, scenes, > models, textures, material libraries and configurations for tS on my new > machine.....it only took 6 hours (whew!!!). > > But there is one plugin that is still causing a problem. That being > PyroCluster. I got it to successfully load the dll into the tS6 directory, > but everytime I go to print the registration form I get a "Not a valid user > name - Please reenter" error. I was very careful not to use tabs between > registration fields. Upon the re-tries, a tab might have snuck in there but > that should not hose me up for each successive attempt. > > So I have two questions. > > 1) How do I get the registration form to print? > 2) Who do I send it to once I get it printed (Cebas or Caligari)? > > Thanks, > Dave Angelini
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