Mapping Shader components from C4D? 2005-06-28 - By Glen Allen
Back Hi Ringo,
Yes, I'm actually using them as a jumping off point for this project. I'm hoping that using this tutorial will help create a more realistic result.
Thanks!
Glen
-- --Original Message-- -- From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf Of Ringo Monfort Sent: Tuesday, June 28, 2005 6:09 PM To: Carrara@(protected) Subject: Re: [Carrara] Mapping Shader components from C4D?
Hi, Glen
Have you check out the planets that come within the Carrara 4Pro scene wizard?
Ringo
>>> gallen8969@(protected) 6/28/2005 2:18 PM >>> Hiya,
I've been playing around with planets again and was trying out this Cinema 4D tutorial for creating earth:
http://www.cinema4duser.com/tech_tutorial01.html
If you take a look at the shader for the earth itself, they mention using the Luminance channel. What's the equivalent in Carrara?
BTW, I'm using Eric's Fake Fresnel from Shader Ops for the fresnel effects.
Thanks in advance,
Glen
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