Importing AutoCad files to Carrara 2005-06-24 - By Mike Perkins
Back We are using autocad on PCs, downstairs in production But we have Macs upstairs in design. sent your info to a couple of our clients & am crossing my fingers. Thank You.
On Jun 23, 2005, at 10:34 PM, Elena Dent wrote:
> How the devil are you using AutoCad on a Mac??? Are you using files > someone > exported for you? If so, tell the cad operators to do this for the best > files you can use: > > In Autocad, to export: > Go to Tools>Options>Settings>Display and change the Rendered Option > Smoothness (upper right quadrant of the displayed screen) from its > default > 0.5 to 10. Sadly, this must be done for every file, every time; I > haven't > found a way to get AutoCad to keep that setting as its default. > > Make sure your model, whatever it is, is what you want and type 3DSOUT > > You will be asked to Select the object(s), do so; if it's multiple > pieces > make sure they're all Selected. One of the options is to save each > object > as seperate objects by Layer and a couple of others; I usually save by > Layer. Experiment with your smoothing options, I normally don't change > those. Give it a filename, I can't remember if it will over-write an > existing file name or not, I know wmf exports will not. > > I use AutoCad in my day job and got very good at modeling in it; I > prefer to > have all my parts and pieces in seperate Layers for better control. If > everything is one layer you run the risk of all the bits becoming one > useless blob; better to be able to erase things as necessary or join > them if > you need to. If you're doing product design or something like that you > don't > need the inside pieces but you do want things like trim and various > exterior > pieces like the body of a sign to be seperate parts. > > In Carrara to import: > Just open the object, move Smoothing all the way over to the highest > resolution, then save under a new Carrara name. > > Double click on the object, when you try to open it in the Vertex > Modeler it > will present a blank screen, hit Edit>Convert to Vertex Modeler. The > screen > will now come up. Crease and Smooth areas as needed. > > Save early and often; if you decide to do extensive reworking of your > shape > watch for sudden system slowdowns, save, exit, restart the program if > it > does. If it bogs down and fails an operation, asking to save DO NOT > LET IT > DO SO! the model is always corrupted. > > Played this game a lot with Carrara <g> That's where I learned a neat > Shader > trick too. You will notice that the Highlight color is the same as the > layer's color on the Default shader for your object which gave me the > idea > of fooling with Highlight colors as well as values, it produces a very > cool > effect and a very rich look to colors. > > Elena > > > > -- --Original Message-- -- > From: Carrara@(protected) [mailto:Carrara@(protected)]On Behalf > Of Mike Perkins > Sent: Thursday, June 23, 2005 4:53 PM > To: Carrara@(protected) > Subject: Re: [Carrara] Re: What a drag > > > Hey guys, I just got a new day job at a signshop & they are interested > in bringing cad autocad 2000 files into carrara. > I tried a few .dwg files to no avail. Anyone successful with cad files? > I own carrra 4 pro, > We are all running macs, G4 single 1.25ghz, JAguar. > TIA. > Galactic Graphic Design > Michael Perkins > 2834 S. 63rd Dr. > Phoenix AZ, 85043 > (623)266-6916 > > > > Welcome Yahoo Members! > > http://www.eovia.com > Yahoo! Groups Links > > > > > > > > Galactic Graphic Design Michael Perkins 2834 S. 63rd Dr. Phoenix AZ, 85043 (623)266-6916
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