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Making that real cold icy look

Making that real cold icy look

2005-06-01       - By DanM

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Reply:     1     2     3  

Blue, indicates cold.

for the snowy texture...  could use about anything...  but... if
reflections are being used...  try a bunch of small flat reflective
objects as part of the texture...  (something maybe introduced in the
highlight, but especially shiny channels of the shader)  move the light
(or model) to show as much as you want....  Also, maybe add some blue to
the reflection.

The key is of course, BLUE!


Dan

PS.. use the same shade for each letter! Make the shader, and apply to
each letter.  Or make the entire text object a single object.

PPS... if transparent, ice type letters, use a little bit more blue in
the back lighting for the letters. and perhaps a bit of blue in the
transparency channel...

 .........................................................
   Raydreamr's Digital Designs - http://www.swcp.com/~danm
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rick4ls wrote:
> I am trying to make a text object that looks really cold and icy.  I tried
applying the galcer
> shader and that gets me part way there, but I need more texture on the
outside as well as
> the transparency.  I would like to see something like snow on the horizontal
surfaces of
> the letters as well as rougher surface.
>
> Any suggestions?
>
> Making a texture map for each letter sounds almost impossible.
>
> Thanks
> Rick
>



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