tools for flightsim / trainsim buffs, to customize 2005-05-31 - By Philip Staiger
Back If you're playing FlightSim games or similar, you'll notice that many of the images such as plne uvmaps and decals are in .bmp files but they may not load in your image viewer. They're in special 'extended bmp 2000' formats, using odd bit depths such as 5551 (5 bits for red, green and blue and one for alpha) for a 16-bit color pixel, and there are a dozen or so formats used, some 8-bit, some with rle compression etc.
Martin Wright has a nice collection of viewers (look for SHOW) and converters to support these formats:
http://www.mnwright.btinternet.co.uk/
He also makes tools for DEM based elevation maps to make terrains from. And other stuff useful for flightsim expansions.
I'd call him 'the' reference when it comes to making addons for these games. If you're using Carrara for making models or terrains and other material for Flightsim you'll want to see what's happening in his neck of the wood.
Incidentally, he's also made two plugins for Dogwaffle to import/export the formats recognized by SHOW. Wowser.
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