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Re: bones probl...I mean question

Re: bones probl...I mean question

2005-05-30       - By pmiinalainen

 Back
err... kinda stupid, but have you used the new ik on cs 4  which
stops the ik chain from going upwards beyond linked items?

petteri
--- In Carrara@(protected), "MD" <mike_delaflor@(protected)> wrote:
> greetings,
>
> i am attempting to animate a figure that moves somewhat like an
> inchworm moves.
>
> i have the figure rigged with bones, because unlike an inchworm my
> figure has arms, a tail and a head that also need to be animated.
>
> however, i am running into the same age-old carrara problem of
being
> unable to pin down a bone (so that it does not move) while moving
> the main bone forward.
>
> is this just going to be a permanent flaw in carrara's bone system?
> all (and I mean ALL) other 3DCG programs have this basic rigging
> problem solved.
>
> i have tried IK, ternimators, target helpers, cursing and crying
out
> to god and nothing works. as soon as i move the main bone the whole
> skeleton moves in some manner.
>
> does anyone have a solution to this problem that is longer than a 2
> second test animation?
>
> mike de la flor




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