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Animation resources

Animation resources

2005-05-27       - By ianmclein

 Back
Hi all, new to the Carrara group.  I just picked up Carrara 4 Pro
after many frustrations with the limitations/bugs in the Poser 5/6
render engine.  

Im looking to develop game and scene character animation with a mix of
poser/motionbuilder and Carrara.  Can anyone point in me in the right
direction of some tutorials or written resources that would help with
any of the following:

Creating motionbuilder characters from poser characters
Modifying poser characters into "animatable"
Skinning techniques

Up until now, I have used a cludgy method of exporting Poser
characters as BVH, importing them into motionbuilder, re-mapping the
body part names, animating, exporting from motionbuilder as BVH, and
re-importing into Poser. As cludgy as it is, I can actually do it
pretty quickly now.  With the addition of Carrara, I hope to get
faster, cleaner movie renders.

To go a step further, Id like to use poser characters inside of
motionbuilder (textures intact) for lower-res "game like" animation.  
I know this entails creating a skeletal structure for the meshes that
poser can export and creating a fbx character from the results that
motionbuilder can work with.

Any help in finding resources to aid with all or some is greatly
appreciated!!







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