Re: Character rig test in files section 2005-05-27 - By cathlametw@(protected)
Back In a message dated 5/26/2005 7:44:59 PM Pacific Daylight Time, mike_delaflor@(protected) writes:
Really? A piece of cake, eh?
Then can you please post the Carrara file of a fully articulated, skinned and rigged 3D model with bones, constrains and IK/terminators that works as you say? And please... create about 3 to 4 minutes of animation where the model walks and moves naturally?
Maybe there is something I am missing.
Hmmm, you sound just a wee bit frustrated to me. ;+)
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