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Re: Hexagon 's Hidden and Latent Effects... - My Report

Re: Hexagon 's Hidden and Latent Effects... - My Report

2005-05-26       - By ccoles_avengers

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Reply:     1     2     3  

--- In Carrara@(protected), "steven_mcq" <smcquinn@(protected)> wrote:
> --- In Carrara@(protected), "ccoles_avengers" <ccoles_shado@(protected)>
> wrote:
> > having a few weeks of Hexagon under my belt, I am able to tackle the
> > VM with more ease that I never experienced before! :)  So Hexagon has
> > now become more valuable to me than I had originally anticipated.  
>
> Claudia,
>
> Have you tried modeling in Hexagon and exporting only the boxy,
> low-res version to the VM, letting C4 do the smoothing?
>
> SMcQ

Hi Steve,

No, I haven't yet because I have been quite happy with the smoothing
that I have been getting in Hexagon.  But as I mentioned in my
previous message, I would probably consider this if I needed to keep
certain edges creased and others smoothed.  But I can just imagine
that importing a low-poly into Carrrara should work just fine with
smoothing in the VM....

[...a few mintues later...]

[ADDENDUM]...Okay, this was too tempting... :) So I just did a quick
extrusion object in Hexagon and exported it as an OBJ file into CS4
Pro for smoothing.  The smoothing is okay, but I feel that the results
I got from the poly object I modeled in the VM handled smoothing much
better.  But the smoothed and creased areas stayed "relatively" safe
from one another.

However, when I imported it as a CAR file, I noticed that when I went
to smooth the same area, the smoothing was indeed better, like that of
a native VM object, BUT, the VM smoothed the *entire* object.  This is
sort of what Hexagon does already.  

So in a nutshell, if I had to deal with smoothed and creased areas in
a Hexagon model, it seems that the OBJ export is capable of handling
this over the CAR export.  I need to try the other formats to see if
there are any other differences, etc.

Cheers.

Claudia
"Selocic"
- 3D: when 'Flat' just isn't good enough! -




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