Re: New to Hexagon: Does it render or only model? - One Bonus... 2005-05-25 - By ccoles_avengers
Back Thomas, never apologize for your input...it's always valued. :)
One thing I would like to add is that Hexagon now makes creating shading domain areas *very* easy and flexible. Now what a user can do is actually "draw" the shading domain that he or she wants by using the edge tools and get the *exact* size, dimensions, shape, etc. that is desired. Carrara's tools are somewhat limited in this way (only a square marquee tool is available). This, too me, is one of the biggest selling points to Hexagon. :)
Cheers.
Claudia "Selocic" - 3D: when 'Flat' just isn't good enough! -
--- In Carrara@(protected), Thomas Roussel <admin@(protected)> wrote: > oups, I didn't see that most of you have already answer these questions > pretty well. Sorry for my post. > > Thomas > > Thomas Roussel a �crit : > > >There is no stupid questions! :) > > > >Yes, Hexagon is only for modeling > >Yes, you must import in Carrara (or any other 3D software like C4D, LW, > >Truespace, Max, etc....) for lightning and rendering. You can apply UVs > >in Hexagon and preparing your shading somains and even, some basic > >shaders, but no rendering capabilities. > > > >Most modeling functions of Hexagon are not present in Carrara at all. > > > >I hope i answer your questions! > > > >Best, > > > >Thomas > > > >Thomas Bricker a �crit : > > > > > > > >>Stupid question: > >>Is Hexagon souly for modeling? > >>Must one import into Carrara for lighting and textures? > >> > >>Does Hexagon do some functions that Carrara is incapable of? > >> > >>
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