Circular Sweep Paths 2005-05-23 - By nigel_robinsonuk
Back Hullo Each,
Can anyone tell me why, when using circular sweep paths or the "torus" preset, my cross- section follows a perfect circle when at the same distance from the centre point as the sweep path, but when the cross-section is more than twice the distance from the centre or, more disturbingly, close to the centre point, it starts to look square?
I had imagined that a circular sweep path would ensure a consistently circular object. My wine glass models, for instance, have a perfectly circular base, but the thin stem and the wide brim start to "square out"!
I'm hoping there's some perfectly simple explanation and I just need to adjust some setting or other. I don't see this distortion in other peoples models.
All suggestions greatfully received.
PS: For those outside Europe, centre is how we spell center (don't ask!).
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