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Re: bones and morphs

Re: bones and morphs

2005-05-18       - By bones3d_mac

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Reply:     1     2     3     4     5     6     7     8  

If I figure this one out, I'll definitely be glad to mention it. Aside from
this,
MultiMorph is a far better morph targeting solution than the Eovia's own
implementation. I'd recommend getting it for just about any other morph target
work you might run into.

--- In Carrara@(protected), "pmiinalainen" <petteri.miinalainen@(protected)> wrote:
> I haven't got the multimorph plugin. I was just about to get it as i
> would need multiple morph targets for extensive character animation
> project. Thanks for the heads up! Bugger... Well, i've been
> considering getting xsi anyway.
>
> Just have other uses for my savings at the moment as i'm getting
> married on friday :-) Guess i'll have to postpone it for couple of
> months. The project just doesn't wait and with current toolset, it's
> impossible. <sigh> I see no other way out, than to refuse the project.
>
> If you find a way, could you post a solution here? Please?
>
> petteri





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