Re: Making it physical... comp box questions 2005-05-17 - By Andrew Turner
Back Thanks all. Looks good!
Andrew
On May 16, 2005, at 8:38 PM, Doug Schafer wrote:
Also, you can get a free full program of foldup3D (not CS, only for Illy 10, its an earlier version of foldup) from Computer Arts Magazine, Projects: Packaging; issue 68 Feb 2005.
Doug.S ................. Message: 19 Date: Mon, 16 May 2005 15:37:11 -0000 From: "joe_ashear" <j16@(protected)> Subject: Re: Making it physical... comp box questions Andrew, I assume that the UV mapping tools would be a good option for setting up the textures. Once your box is folded you'd be able to unfold it in the UV interface and set up the texturing. But I have one thought about the folding process itself: I believe that if you're going to make something as simple as a cardboard box, a slight rounding of the edges will go a long way toward making the image realistic and interesting. The downside is that if you are going to go to the effort of rounding the corners, it's less likely that you're going to be able to also have that nice interactive folding experience. I personally would go for the rounding and sacrifice the ease of construction. On an entirely different tack, there's this: http://www.hotdoor.com/foldup - Joe
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