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Re: Water Droplet

Re: Water Droplet

2005-05-16       - By markdesmarais

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Reply:     1     2     3     4  

You can use a circular gradient to tamp out the waves you want to get
rid of. .  .


--- In Carrara@(protected), "nigel_robinsonuk"
<nigel_robinsonuk@(protected)> wrote:
> Hello Folks,
>
> I am a newbie (as they say in these here parts) and as such, I'm on
the scrounge. Can anyone
> tell me or upload a file showing how to create a short, realistic
animation of a water droplet
> hitting still water.
>
> It's the animation of the ripples I'm finding problematic. I need
them to end in a certain
> position to create a still image on the last frame, but the water
ripple shader seems to be
> infinite, rather than allowing a still surface to generate just
three ripples (which is where I
> need to be).
>
> Any help with this much appreciated.
>
> Nigel




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