Re: Water Droplet 2005-05-16 - By markdesmarais
Back You can use a circular gradient to tamp out the waves you want to get rid of. . .
--- In Carrara@(protected), "nigel_robinsonuk" <nigel_robinsonuk@(protected)> wrote: > Hello Folks, > > I am a newbie (as they say in these here parts) and as such, I'm on the scrounge. Can anyone > tell me or upload a file showing how to create a short, realistic animation of a water droplet > hitting still water. > > It's the animation of the ripples I'm finding problematic. I need them to end in a certain > position to create a still image on the last frame, but the water ripple shader seems to be > infinite, rather than allowing a still surface to generate just three ripples (which is where I > need to be). > > Any help with this much appreciated. > > Nigel
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