Re: If you own Carrara and Amapi why buy Hexagon 2005-05-11 - By Bob Dawson
Back Cinema 4D is surprisingly easy to learn (maybe even easier than Carrara), but coming from Carrara/Amapi I would suggest getting a good book. The general consensus is that "Cinema 4D: the Artist's Project Sourcebook" by Anne Powers is the best to learn from, especially for a beginner. She makes it not only easy to learn, but fun, too.
Being used to the "Rooms" in Carrara, you'll have to learn C4D's interface, but that's pretty easy to do. Once you have that down, everything else will be pretty simple.
C4D seems pretty basic on the surface, but it's exceptionally deep behind the scenes. For the most part--except for character animation--it's probably a match for Maya in most respects. One of the reasons it hasn't been used by more large studios than it has, has been it's lack of tie-in to studio production/render pipelines. That's changing now, because new render bridges are coming online for it.
While the renderer in CS4 is pretty good, the one in C4D's advanced render is no slouch either, but that's rendering. For shear power, flexibility and depth though, Cinema 4D wins hands down, especially for animation.
Having said all that, you may notice that, despite having the Cinema 4D XL bundle, I still bounce back and forth between Cinema and Carrara. I like Carrara, and I still haven't had time (pesky clients) to really learn C4D the way I should. I've been using it mostly as a modeler (Carrara's modeling sucks), then spitting out the renders in Carrara, because Carrara is what I'm more familiar with at this point.
I'm strictly print guy. If I were an animator, I would be living only in C4D. Now with Hexagon coming on the scene I may just do all my modeling in that, no matter which program I'm using (though I don't know if Hexagon has anything to match Cinema's HyperNurbs).
Hope that helps somewhat. If you have any more questions, let me know.
Bob Dawson
--- In Carrara@(protected), "bones3d_mac" <bones3d@(protected)> wrote: > Not to hijack the thread or anything, but how was the transition > over to Cinema 4D from a Carrara/Amapi background, Bob? I'm > planning on moving over to the C4D Studio XL bundle, myself, > for some projects I have planned. My other option was Maya > Unlimited, but I can't really justify the $7,000 price tag. > > --- In Carrara@(protected), "Bob Dawson" <dawsonbob@(protected)> wrote: > > Hi, Cecilia. > > > > Tust me: you weren't alone on having trouble with Amapi on a Mac. > > After all the money I spent on Amapi (6 and 7) it never would work > > properly. I finally gave up and started modeling in Cinema 4D. > > > > I have high hopes for Hexagon. > > > > Bob Dawson
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