Re: Grow a tree in Carrara 2005-05-11 - By steven_mcq
Back This is a very interesting problem that I've attacked using different methods, none of them satisfactory. In my case, I'm looking for ways to animate tumor growth, but the principles are very similar to tree growth: extension along the apical bud, with circumferential growth that does not extend the limb outward. In otherwords, if you drive a nail in the trunk of a young tree, the tree will grow up larger with more branches, but the nail will not be any higher off the ground (though the growth will envelop it).
I've not yet found a modeler or technique that will allow this kind of growth, including morph animation and the plant modeler.
The closest I've come is by using the metaball modeler and the spline modeler. Both files are in a folder in the files room under SMcQ. The renders are a little dark. Here is a link to one of them: http://groups.yahoo.com/group/Carrara/files/SMcQ/combo-tumor2.mov
In both cases, modeling is extremely tedious. Hexagon might someday be capable of this kind of animated growth, if the model progress could be keyframed. That won't be possible until Hexagon is integrated with Carrara.
SMcQ
--- In Carrara@(protected), "Dennis Richter" <futouristik@(protected)> wrote: > Hi, > > is it possible to grow a tree from the buttom up in carrara? I > couldn't get the parameters animated. > > If not, is there another program that can do? The problem is, I need > it as SWF-Vectors through vectorstyle... > > Any ideas? > > Greetings, > Dennis
Welcome Yahoo Members!
http://www.eovia.com Yahoo! Groups Links
<*> To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
<*> To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
<*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|