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Re: import troubles

Re: import troubles

2005-05-10       - By Bob Dawson

 Back
Reply:     1     2  

Hi, Claudia.

--- In Carrara@(protected), "ccoles_avengers" <ccoles_shado@(protected)>
wrote:
> Hey Bob,
>

Snip


> Ehm-Ehm [clearing throat].  Well "some people" need *not* to be
> envious when "some people" had BodyPaint virtually served to them on a
> platter at a price of a song and then thrusted it away as if they were
> being served a plate full of chilled brussel sprouts! he-he ;)  [ Yes,
> your brain is trying to remember when, huh? :) ] But don't worry, I
> will scold you offline and spare you public embarrasment...there may
> be a reprieve for you yet. :)


Well, uhm, er, well, yes, "some people" DO remember that (hangs head
in shame). Perhaps "some people" do need a reprieve. I'm so glad you
decided to scold me offline and spare me public humiliation. Why, I
would rather eat chilled brussel sprouts than suffer public humiliation.



>
> And actually, the world of BodyPaint is far from magical, at least not
> at first. :)  The videos make it seem easy, but there are these little
> minefields that, if you are not aware of, can get you into a lot of
> trouble [ hence my long-distance call to Maxon tech support :) ].  But
> once you know what these are, it does work rather nicely. :)
>
> Kubo was a good chance for me to learn BodyPaint because before that,
> I was doing some of the tutorials that came with the program and it is
> not the same thing as having to paint a model from scratch.  The
> learning (at least for me) comes from running into problems, and
> learning how to fix or work around them.  I would say that it took me
> about 2 days of working with the Kubo file before getting comfortable
> with it.  There are still things for me to learn, though, but I do
> like the program and recommend it if people are looking for a paint
> program.


I look forward to seeing your Kubo when you've decided how to finish it.

Type at you offline later,

Bob Dawson




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