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Re: Carrara for 64 bit Windows

Re: Carrara for 64 bit Windows

2005-05-08       - By Eric Winemiller

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Reply:     1     2     3     4     5     6     7     8  

Hi folks,

A little more follow up on the original conversation. I think that a
64-bit Carrara is an important thing. I've talked with several of my
customers who have scenes that require 2.5 gig of RAM to render. Half a
gig of RAM for the OS and 2 gig (which is the limit for memory for a
process under win32, except in some particular versions of server) for
Carrara. I know of some scenes that can't be rendered in the 2gig and
had to be busted up and reintegrated later in 2D. Some folks are hitting
the 32 bit limits now.

Having said that I don't think it will happen as soon as I originally
thought it would. Windows made the big jump and went 64bit top to
bottom. You're either a 64bit app and you run natively or you're a 32bit
app and you run in the WoW. Reportedly on the Mac side, things didn't go
as far. While they were right up there with time to market of a prosumer
level 64bit chip (AMD also shipped right about the same time), Tiger is
not fully 64bit. They take advantage of it in some math libraries and
console apps can be 64bit, but your normal app with a GUI cannot.

This means that if you want a GUI app to do 64bit work in OSX Tiger, you
must bust it up into a GUI frontend and a console worker app to actually
do the 64bit work. Carrara is not architected like this (the same
objects control the GUI and do the work) and from what I can see, I
suspect it would take a lot of work to make it work the OSX Tiger way.

That leaves eovia with 3 options, wait until Apple makes a fully 64bit
UI friendly OS, ship the 64bit version of Carrara on Windows only, or
rearchitect Carrara to do it the OSX way. I don't think they wouldn't
ship a windows only 64bit version, but I think if they only get to
target one platform, it becomes less of a priority for them.
Rearchitecting Carrara doesn't seem like something they'd do when there
are higher feature-function priorities.

Finally, my take on eovia's behavior is pure speculation. I have no
inside knowledge of their plans in regards to a 64-bit version of
Carrara. I'd love to be wrong and see a 64bit version of C5 (i.e.
puuhlease give me an excuse to order XP Pro x64 and a new G5 with OSX
Tiger).

Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com



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