Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Re: Tyrannosaur in Hexagon 1 beta 5

Re: Tyrannosaur in Hexagon 1 beta 5

2005-05-05       - By Bob Dawson

 Back
Reply:     1     2     3     4     5     6  

Hi, Eric.

I have no way of knowing of course, but maybe they meant that the SDK
wouldn't be released at the same time as the first version was
released, but they would release one at some point (hopefully early
on). An SDK--and the ability to add plugins--adds a lot of power (and
appeal) to a program.

Many of us are looking at Hexagon as being a workhorse modeler, and
it's inconceivable to me that Eovia would cripple it in anyway by not
allowing third party plugins, which could expand its power exponentially.

Having Hexagon be a powerful program in its own right, with the
ability to add features through plugins would certainly increase its
appeal to the 3D community in general. I know that users of other
programs, such as C4D, are following Hexagon's development too.

Best,

Bob Dawson


--- In Carrara@(protected), Eric Winemiller <ewinemiller@(protected)> wrote:
> I specifically asked about a SDK during the eovia chat a few weeks ago.
> I was told that it was too early to talk about a SDK for plug-ins. The
> response seemed to imply that it was because it was a ver 1 product
they
> won't have a SDK for it. Hopefully there will be one and I just read
too
> much into the response.
>
> Regards,
> Eric Winemiller
> Digital Carvers Guild
> 3D plug-ins for Carrara
> http://digitalcarversguild.com
>
> Bob Dawson wrote:
> > Once Hexagon is released, I would bet on plugins appearing at some
> > point, simply because no program--no matter how well thought out--can
> > include everything right out of the gate. This is not meant to slight
> > Eovia's great programers by any means, but at the anticipated price
> > point of Hexagon, they can't afford to include everything in Modo,
> > Silo, C4D, etc. Something will be left out, and some enterprising
> > developer will step in to fill the inevitable gaps.
> >
> > I concur with your expectation that C4-C5/Hex will be a smash. I'm
> > expecting to pick up a new G5 in the near future to run them on: I can
> > hardly wait.
> >
> > Best,
> >
> > Bob Dawson




Welcome Yahoo Members!

http://www.eovia.com
Yahoo! Groups Links

<*> To visit your group on the web, go to:
   http://groups.yahoo.com/group/Carrara/

<*> To unsubscribe from this group, send an email to:
   Carrara-unsubscribe@(protected)

<*> Your use of Yahoo! Groups is subject to:
   http://docs.yahoo.com/info/terms/