Re: ***I need Help with Texture Mapping*** 2005-05-02 - By William C. Hellman
Back Holly,
I'm using Carrara 4.1.1 Pro & I know nothing about the VM.
Turk_WLF -- -- Original Message -- -- From: "hdaggers2000" <hdaggers@(protected)> To: <Carrara@(protected)> Sent: Monday, May 02, 2005 3:24 PM Subject: [Carrara] Re: ***I need Help with Texture Mapping***
>I would convert the spline/boolean to the Vertex Modeller, and then select >each of the two > sides and define them as different Shader Domains. > > Likewise, you could convert to VM and export Carrara's UV info, but I am > less familiar with > this technique. > > What version of Carrara are you using? > holly > > --- In Carrara@(protected), "William C. Hellman" <turkee@(protected)> wrote: >> > I want to add a texture maps to 2 sides of the part. >> >> Normally I would export the part through UV Mapper as an Obj file and >> texture map it > that way. However this time when I went to import the "UV Mapper made Obj > object" the 3 > booleaned holes were partly filled in. >> >> I need to keep the 3 booleaned holes openned for other objects. What can >> I do to > texture map the part? > > > > > > > Welcome Yahoo Members! > > http://www.eovia.com > Yahoo! Groups Links > > > > > > > >
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