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Re: In case you were wondering: PS CS2 HDRI

Re: In case you were wondering: PS CS2 HDRI

2005-05-01       - By ccoles_avengers

 Back
Reply:     1     2     3     4     5     6     7  

Hi Mark,

Thanks, Mark for the feedback.  

RE: multiple exposures for HDR; the only technique that I have found
to be successful using 3D rendered images to create an HDR map has
been through Terragen (<http://www.planetside.co.uk/terragen/>), where
the program actually has controls to change camera f-stops.  The only
thing I noticed that was a challenge was that the program doesn't
compensate for the color of the sky (blue), so when I took the images
and put them together to create an HDR map, I always got a blue cast
on my images.  So I worked around this temporarily by creating skies
with a full grey cloud cover, and was able to get a decent HDR image
that I could then use in Carrara.

Cheers.

Claudia
"Selocic"
- 3D: when 'Flat' just isn't good enough! -

--- In Carrara@(protected), "mrcracked" <mrcracked@(protected)> wrote:
> Actually Claudia. This upgrade is $20 cheaper than they have been in
> the past. The only problem I noticed with the upgrade is that it will
> not upgrade Photoshop CS2 from Creative Suite CS (which has Photoshop
> CS). I had to go and dig out my Photoshop 7 CD. They also changed the
> way you link layers which is kind of annoying and tends to force you
> to employ layer sets. Other than that on a dollar for dollar basis I
> think this is by far the bet Photoshop Upgrade.
>
> I am hoping someone can show us how to make multiple renders of a
> Carrara Scene with different exposures so we can make HDR images out
> of Carrara renders.
>
> Mark
> --- In Carrara@(protected), "ccoles_avengers" <ccoles_shado@(protected)>
> wrote:
> > Hey Andrew,
> >
> > These look good for just two pics.  But one question, did you find
> > that this particular upgrade price was a little highter than the last
> > upgrade installment? Just curious.
> >
> > Thanks for the pics.
> >
> > Cheers.
> >
> > Claudia
> > "Selocic"
> > - 3D: when 'Flat' just isn't good enough! -
> >





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