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Re: animating vertex object

Re: animating vertex object

2005-04-27       - By whkguamusa

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Reply:     1     2     3     4     5  



No can do, they removed vertex modeling room key framed translation
in favor of morph targets in Carrara 4.
Even upgrading from "Regular" to "Super Unleaded" or "Premium" C4
won't help.
Morphs and-or deformers in the assembly room are the only options (I
think).

mdc




--- In Carrara@(protected), "brucealanevans"
<brucealanevans@(protected)> wrote:
>
> Beginner problems again -
> I am using Carrara 4 "regular".
> I want to animate a vertex object. I understand I can't do any
> operation that adds vertices, destroys them, etc.
> I should, however, be able to select a later spot on the timeline,
> select the vertex object, go to the modelling room, and move some
> vertices to achieve animation.
> However when I do that, the object is changed at all times.
> What am I missing?
> I can do animation with morph targets but I can't do some of the
> sequential changes I need with that.
> I can't find anything in the "manual" that implies I'm not doing
what
> I should.
> Thanks for any help.
>
> Bruce Evans





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